Kharagul the Bloodthirster

Zone 3 boss - a primordial entity of pure hunger drawn from the Titans' remains in Stonegrave Expanse.

"Kharagul doesn't think. It doesn't plan. It simply hungers. Every creature that falls to its forces feeds the next wave. The only way to win is to break faster than it can rebuild."

  • War Council Briefing

Kharagul Kharagul is the third Dominion General, ruler of Stonegrave Expanse. Unlike the other generals, Kharagul was not corrupted-it was drawn forth from the Titans' remains when the Anguish Stone's power resonated with the buried hunger of dead gods.

Kharagul Overview
AttributeValueDescription
ZoneStonegrave ExpanseWasteland of scorched earth and Titan bone
TypeDominion Boss (Raid)Primordial Entity - requires raid party
DamagePhysicalCrushing attacks and life-draining abilities
DefensesVery High Phys / Medium MagicVulnerable to magic damage

Origin

Kharagul was not transformed-it was drawn forth. When the Anguish Stone's power reached Stonegrave, it resonated with the Titan remains buried there. From the accumulated rage and hunger of the dead Void Titan and Dark Titan, Kharagul coalesced-a primordial entity that embodies the worst aspects of both cosmic beings.

Unlike other generals who have personalities and histories, Kharagul is barely sentient. It is hunger given form, aggression made manifest. It doesn't hate its enemies-it simply consumes them.

Warning

There is no reasoning with Kharagul. There is no appealing to its nature. It doesn't speak, doesn't negotiate, doesn't show mercy or cruelty. There is only survival or death.


Dominion Boss Statistics

AttributeValue
HP~4,000,000 (scales with party size)
DamagePhysical
Physical DefenseVery High
Magic ResistanceMedium
Party Size4-6 players

Boss Abilities

AbilityTypeEffect
Titan's HungerSingle300 Physical damage, heals 50% damage dealt
Crushing BlowAoE250 Physical damage frontal cone
RendSingle280 Physical damage + 30 bleed DPS for 5s

Passive:

  • Bloodthirst - Aura: -25% healing received within 12m

Strategy

ClassCountRole
Paladin1-2Tank - Add management, corpse positioning
Cleric1-2Healer - Resource conservation, Divine Shield
Mage2-3DPS - Magic damage, burst for Phase 3

Key Tactics

  1. Avoid Frontal Cone - Tanks position Kharagul away from group for Crushing Blow
  2. Heal Through Bleeding - Rend creates sustained damage that requires attention
  3. Overheal for Passive - Account for -25% healing received aura
  4. Magic DPS Priority - Physical damage is heavily mitigated

Common Mistakes

  • Standing in Crushing Blow cone
  • Ignoring bleed stacks on multiple targets
  • Not accounting for reduced healing effectiveness
  • Bringing too many physical damage dealers

Boss Rewards

RewardTypeDescription
Ring of KharagulAccessoryT3 Ring with physical-aspected stats
Finger of TitanMaterialUsed to forge T4-T5 armor
Crystal of Dominion x10CrystalEnhancement material (+8 to +15)
Expanse SurvivorAchievementUnlocks Eclipse Barrens

Explore Stonegrave

Note

For detailed information about creatures and mini-bosses in this zone, see:


Quotes

[Kharagul does not speak. It only roars-a sound described by survivors as "the death-cry of a universe, compressed into a single throat."]

"We lost twelve good soldiers in Stonegrave. Not to Kharagul-to what we had to become to beat it. You don't leave that place unchanged."

  • Captain Mira, Human Warrior