Morgathis, Hand of the Titan

Zone 4 boss - an avatar of the Dark Titan's will commanding shadow magic in Eclipse Barrens.

"The Barrens are where hope goes to die. Not from enemies-from emptiness. The land itself despairs. Morgathis is just its voice."

  • Field Chaplain's Report

Morgathis Morgathis is the fourth Dominion General, ruler of Eclipse Barrens. Not born, transformed, or corrupted-Morgathis was constructed. It is literally a colossal hand that emerged from a dimensional rift, gained autonomy, and now serves as an avatar of the Dark Titan's lingering will.

Morgathis Overview
AttributeValueDescription
ZoneEclipse BarrensDesolate plains under eternal partial eclipse
TypeDominion Boss (Raid)Titan Avatar - requires raid party
DamageMagicShadow attacks and debuffs
DefensesMedium Phys / High MagicVulnerable to physical attacks

Origin

Morgathis was not born, transformed, or corrupted-it was constructed. When the Eterna Citadel fell, a colossal hand emerged from the dimensional rift and crushed it. That hand did not vanish. Instead, it detached from whatever larger form it belonged to and became Morgathis-an avatar of the Dark Titan's lingering will.

Morgathis is not truly alive. It is an echo of cosmic ambition given form-the Dark Titan's drive to consume and grow, concentrated into a being of incredible power. Some believe it has its own agenda: to serve as a seed from which the Dark Titan might one day return.

Warning

Morgathis's existence raises terrifying questions. If a hand can separate and become autonomous, what else might emerge? Is the Dark Titan truly dead, or merely scattered?


Dominion Boss Statistics

AttributeValue
HP~4,750,000 (scales with party size)
DamageMagic
Physical DefenseMedium
Magic ResistanceHigh
Party Size4-6 players

Boss Abilities

AbilityTypeEffect
Eclipse BeamLine200 Magic damage + 30 DOT for 3s
Eclipse GraspSinglePulls furthest target to melee range
Shadow WaveAoE180 Magic damage + -10% damage dealt for 8s

Passive:

  • Crushing Presence - Aura: -15% damage dealt within 15m

Strategy

ClassCountRole
Paladin1Tank - Holy buffs reduce stun duration
Cleric1-2Healer - Purify essential, burst healing
Warrior/Ranger2-3DPS - Physical damage (exploits lower Magic Res)

Key Tactics

  1. Avoid Eclipse Beam - Spread to minimize line damage
  2. Dispel Shadow Wave - Purify removes the damage debuff
  3. Healers Stay Close - Eclipse Grasp pulls furthest targets
  4. Account for Passive - -15% damage dealt aura reduces overall DPS

Common Mistakes

  • Standing in Eclipse Beam path
  • Letting Shadow Wave debuff stack on DPS players
  • Healers standing far and getting pulled
  • Not bringing physical damage dealers

Boss Rewards

RewardTypeDescription
Pendant of MorgathisAccessoryT4 Pendant with shadow-aspected stats
Finger of Titan x2MaterialUsed to forge T4-T5 armor
Gem of Void x3GemDefensive gem (Phys Def, Magic Res, Max HP)
Barrens SurvivorAchievementUnlocks Hall of Fallen

Explore the Barrens

Note

For detailed information about creatures and mini-bosses in this zone, see:


Quotes

"Kneel. Serve. The struggle ends. The pain fades. All you must do is stop fighting. All you must do is accept."

  • Morgathis, during Titan's Whisper

"I've been to all five dominions. The Barrens are the worst. Not because of Morgathis-because of what the land does to you while you're looking for him."

  • General Kira Ironhand