Morgathis, Hand of the Titan
Zone 4 boss - an avatar of the Dark Titan's will commanding shadow magic in Eclipse Barrens.
"The Barrens are where hope goes to die. Not from enemies-from emptiness. The land itself despairs. Morgathis is just its voice."
- Field Chaplain's Report
Morgathis is the fourth Dominion General, ruler of Eclipse Barrens. Not born, transformed, or corrupted-Morgathis was constructed. It is literally a colossal hand that emerged from a dimensional rift, gained autonomy, and now serves as an avatar of the Dark Titan's lingering will.
| Attribute | Value | Description |
|---|---|---|
| Zone | Eclipse Barrens | Desolate plains under eternal partial eclipse |
| Type | Dominion Boss (Raid) | Titan Avatar - requires raid party |
| Damage | Magic | Shadow attacks and debuffs |
| Defenses | Medium Phys / High Magic | Vulnerable to physical attacks |
Origin
Morgathis was not born, transformed, or corrupted-it was constructed. When the Eterna Citadel fell, a colossal hand emerged from the dimensional rift and crushed it. That hand did not vanish. Instead, it detached from whatever larger form it belonged to and became Morgathis-an avatar of the Dark Titan's lingering will.
Morgathis is not truly alive. It is an echo of cosmic ambition given form-the Dark Titan's drive to consume and grow, concentrated into a being of incredible power. Some believe it has its own agenda: to serve as a seed from which the Dark Titan might one day return.
Warning
Morgathis's existence raises terrifying questions. If a hand can separate and become autonomous, what else might emerge? Is the Dark Titan truly dead, or merely scattered?
Dominion Boss Statistics
| Attribute | Value |
|---|---|
| HP | ~4,750,000 (scales with party size) |
| Damage | Magic |
| Physical Defense | Medium |
| Magic Resistance | High |
| Party Size | 4-6 players |
Boss Abilities
| Ability | Type | Effect |
|---|---|---|
| Eclipse Beam | Line | 200 Magic damage + 30 DOT for 3s |
| Eclipse Grasp | Single | Pulls furthest target to melee range |
| Shadow Wave | AoE | 180 Magic damage + -10% damage dealt for 8s |
Passive:
- Crushing Presence - Aura: -15% damage dealt within 15m
Strategy
Recommended Party Composition
| Class | Count | Role |
|---|---|---|
| Paladin | 1 | Tank - Holy buffs reduce stun duration |
| Cleric | 1-2 | Healer - |
| Warrior/Ranger | 2-3 | DPS - Physical damage (exploits lower Magic Res) |
Key Tactics
- Avoid Eclipse Beam - Spread to minimize line damage
- Dispel Shadow Wave -
Purify removes the damage debuff - Healers Stay Close - Eclipse Grasp pulls furthest targets
- Account for Passive - -15% damage dealt aura reduces overall DPS
Common Mistakes
- Standing in Eclipse Beam path
- Letting Shadow Wave debuff stack on DPS players
- Healers standing far and getting pulled
- Not bringing physical damage dealers
Boss Rewards
| Reward | Type | Description |
|---|---|---|
| Accessory | T4 Pendant with shadow-aspected stats | |
| Material | Used to forge T4-T5 armor | |
| Gem | Defensive gem (Phys Def, Magic Res, Max HP) | |
| Barrens Survivor | Achievement | Unlocks Hall of Fallen |
Explore the Barrens
Note
For detailed information about creatures and mini-bosses in this zone, see:
Quotes
"Kneel. Serve. The struggle ends. The pain fades. All you must do is stop fighting. All you must do is accept."
Morgathis, during Titan's Whisper
"I've been to all five dominions. The Barrens are the worst. Not because of Morgathis-because of what the land does to you while you're looking for him."
General Kira Ironhand