Hostile Creatures

Common enemies found throughout Arcania - from homeland paths through the Dominions.

Hostile Creatures

Hostile creatures are the common enemies that warriors face throughout their journey. From corrupted wildlife in the homelands to nightmare manifestations in the Dominions, these creatures form the foundation of combat progression.


Hostile Creature Classification

AttributeValue
HP Multiplier0.5x - 1x (scaling by zone)
DamageLow to Medium
Party SizeSolo or small group
Respawn Time3-5 minutes
RewardsStandard drops

Note

Many Hostile creatures can also spawn as Elite (3x HP) or Apex (5x HP) variants. These are noted with their tier availability.


Meridia Path (Humans)

Corrupted wildlife and desperate bandits haunt the once-peaceful farmlands. Levels 1-25.

Rabid Wolf

AttributeValue
TiersHostile
HP~800
DamagePhysical
Phys DefLow
Magic ResVery Low
LocationGolden Fields I-III
Level1-5

Farm dogs and wild wolves driven mad by Alassa's corruption. They hunt in packs.

Drops: (3% Prestige chance on equipment)

ItemChance
5-10 Gold100%
Crystal of Spirit40%
Elixir of Life (SM)25%
T1 Armor Piece3%

Blighted Crow

AttributeValue
TiersHostile
HP~600
DamagePhysical
Phys DefVery Low
Magic ResLow
LocationGolden Fields I-VI
Level1-8

Carrion birds corrupted by feeding on the blighted dead. They attack in flocks.

Drops: (3% Prestige chance on equipment)

ItemChance
5-15 Gold100%
Crystal of Spirit35%
Feather of Roc2%
T1 Accessory2%

Corrupted Boar

AttributeValue
TiersHostile, Elite
HP~1,200
DamagePhysical
Phys DefMedium
Magic ResVery Low
LocationGolden Fields IV-VI, Pilgrim's Road I-IV
Level5-12

Wild boars twisted by corruption, charging anything that moves.

Drops: (3% Prestige chance on equipment)

ItemChance
10-20 Gold100%
Crystal of Spirit45%
Crystal of Creation30%
Elixir of Life (SM)30%
T1 Armor Piece4%
T1 Weapon1%

Withered Farmer

AttributeValue
TiersHostile
HP~1,000
DamagePhysical
Phys DefLow
Magic ResLow
LocationPilgrim's Road I-VI
Level8-15

Farmers who succumbed to despair, now shambling husks attacking travelers.

Drops: (3% Prestige chance on equipment)

ItemChance
10-25 Gold100%
Crystal of Spirit40%
Elixir of Life (SM)30%
T1 Armor Piece4%

Shadow Bandit

AttributeValue
TiersHostile, Elite
HP~1,400
DamagePhysical
Phys DefLow
Magic ResLow
LocationPilgrim's Road IV-VI, Briarwood Depths I-IV
Level12-18

Highwaymen who embraced darkness for power, preying on refugees.

Drops: (3% Prestige chance on equipment)

ItemChance
15-30 Gold100%
Crystal of Spirit45%
Crystal of Creation35%
Elixir of Life (SM)30%
T2 Armor Piece3%
T2 Weapon1%

Dark Pilgrim

AttributeValue
TiersHostile, Elite
HP~1,600
DamageMagic
Phys DefLow
Magic ResMedium
LocationBriarwood Depths III-VIII, Watchfire Ridge I-VIII
Level15-25

Former holy pilgrims corrupted by whispers from the Dominions.

Drops: (3% Prestige chance on equipment)

ItemChance
20-50 Gold100%
Crystal of Spirit45%
Crystal of Creation40%
Elixir of Mana (SM)30%
T2 Armor Piece4%
T2 Accessory1%

Lythora Path (Lilin)

Nightmare fey and corrupted forest spirits haunt the dying dreamlands. Levels 1-25.

Nightmare Sprite

AttributeValue
TiersHostile
HP~700
DamageMagic
Phys DefVery Low
Magic ResLow
LocationDreamveil Hollow I-IV
Level1-6

Once-playful forest spirits twisted into malevolent tricksters.

Drops: (3% Prestige chance on equipment)

ItemChance
5-10 Gold100%
Crystal of Spirit40%
Elixir of Mana (SM)25%
T1 Accessory3%

Twisted Dryad

AttributeValue
TiersHostile, Elite
HP~1,100
DamageMagic
Phys DefLow
Magic ResMedium
LocationDreamveil Hollow III-VI, Whisperwood Descent I-IV
Level5-12

Forest guardians corrupted by nightmare energy, their beauty turned grotesque.

Drops: (3% Prestige chance on equipment)

ItemChance
10-20 Gold100%
Crystal of Spirit45%
Crystal of Creation30%
Elixir of Mana (SM)30%
Thread of Silkworm3%
T1 Armor Piece4%

Thornvine Crawler

AttributeValue
TiersHostile
HP~900
DamagePhysical
Phys DefMedium
Magic ResVery Low
LocationWhisperwood Descent III-VI, Thornveil Passage I-IV
Level8-15

Animated masses of corrupted vines that strangle prey.

Drops: (3% Prestige chance on equipment)

ItemChance
10-25 Gold100%
Crystal of Spirit40%
Elixir of Life (SM)30%
T1 Armor Piece4%

Dream Leech

AttributeValue
TiersHostile
HP~800
DamageMagic
Phys DefVery Low
Magic ResLow
LocationWhisperwood Descent I-VI
Level6-13

Parasites that feed on dreams, leaving victims in waking nightmares.

Drops: (3% Prestige chance on equipment)

ItemChance
10-20 Gold100%
Crystal of Spirit40%
Elixir of Mana (SM)35%
T1 Accessory3%

Whisper Stalker

AttributeValue
TiersHostile, Elite
HP~1,300
DamagePhysical
Phys DefLow
Magic ResLow
LocationThornveil Passage III-VIII, Rootwarden's Grave I-IV
Level13-20

Predatory fey that hunt by sound, stalking prey through the nightmare woods.

Drops: (3% Prestige chance on equipment)

ItemChance
15-35 Gold100%
Crystal of Spirit45%
Crystal of Creation35%
Elixir of Life (SM)30%
T2 Armor Piece3%
T2 Weapon1%

Root Wraith

AttributeValue
TiersHostile, Elite
HP~1,500
DamageMagic
Phys DefLow
Magic ResMedium
LocationRootwarden's Grave III-VIII
Level18-25

Spirits of dead trees animated by nightmare energy.

Drops: (3% Prestige chance on equipment)

ItemChance
25-50 Gold100%
Crystal of Spirit45%
Crystal of Creation40%
Elixir of Mana (SM)30%
T2 Armor Piece4%
T2 Accessory1%

Redmire Path (Darkan)

Volcanic creatures and corrupted forge constructs in the scorched highlands. Levels 1-25.

Ember Rat

AttributeValue
TiersHostile
HP~650
DamagePhysical
Phys DefVery Low
Magic ResLow
LocationEmber Peaks I-IV
Level1-6

Fire-touched vermin that swarm in burning tunnels.

Drops: (3% Prestige chance on equipment)

ItemChance
5-10 Gold100%
Crystal of Spirit40%
Elixir of Life (SM)25%
T1 Armor Piece3%

Slag Golem

AttributeValue
TiersHostile, Elite
HP~1,400
DamagePhysical
Phys DefHigh
Magic ResVery Low
LocationEmber Peaks IV-VI, Ironblood Descent I-IV
Level5-13

Discarded forge waste animated by residual heat and magic.

Drops: (3% Prestige chance on equipment)

ItemChance
10-20 Gold100%
Crystal of Spirit45%
Crystal of Creation35%
Elixir of Life (SM)30%
Hand of Blacksmith2%
T1 Armor Piece4%
T1 Weapon1%

Ash Specter

AttributeValue
TiersHostile
HP~1,000
DamageMagic
Phys DefVery Low
Magic ResMedium
LocationIronblood Descent III-VI, Ashfall Barrens I-IV
Level10-16

Spirits of miners who died in volcanic eruptions, forever burning.

Drops: (3% Prestige chance on equipment)

ItemChance
15-25 Gold100%
Crystal of Spirit40%
Elixir of Mana (SM)35%
T1 Accessory3%

Forge Wraith

AttributeValue
TiersHostile, Elite
HP~1,200
DamageMagic
Phys DefLow
Magic ResMedium
LocationIronblood Descent I-VI
Level8-15

Spectral blacksmiths still working at phantom forges.

Drops: (3% Prestige chance on equipment)

ItemChance
10-25 Gold100%
Crystal of Spirit45%
Crystal of Creation35%
Elixir of Mana (SM)30%
Hand of Blacksmith3%
T2 Armor Piece3%

Smoldering Hound

AttributeValue
TiersHostile, Elite
HP~1,300
DamagePhysical
Phys DefMedium
Magic ResLow
LocationAshfall Barrens III-VIII, Smoldering Gates I-IV
Level14-20

War dogs bred by the Darkan, now feral and fire-touched.

Drops: (3% Prestige chance on equipment)

ItemChance
20-35 Gold100%
Crystal of Spirit45%
Crystal of Creation35%
Elixir of Life (SM)30%
T2 Armor Piece3%
T2 Weapon1%

Magma Spawn

AttributeValue
TiersHostile, Elite
HP~1,500
DamageMagic
Phys DefLow
Magic ResHigh
LocationSmoldering Gates III-VIII
Level18-25

Living magma that oozes from volcanic fissures.

Drops: (3% Prestige chance on equipment)

ItemChance
25-50 Gold100%
Crystal of Spirit45%
Crystal of Creation40%
Elixir of Mana (SM)30%
T2 Armor Piece4%
T2 Accessory1%

Lumeria Path (Luminar)

Shadow-tainted light beings as radiance fades into encroaching darkness. Levels 1-25.

Fading Wisp

AttributeValue
TiersHostile
HP~600
DamageMagic
Phys DefVery Low
Magic ResMedium
LocationShattered Spires I-IV
Level1-6

Once-brilliant light spirits now flickering and hostile.

Drops: (3% Prestige chance on equipment)

ItemChance
5-10 Gold100%
Crystal of Spirit40%
Elixir of Mana (SM)25%
Gem of Light2%
T1 Accessory3%

Shattered Sentinel

AttributeValue
TiersHostile, Elite
HP~1,300
DamagePhysical
Phys DefHigh
Magic ResLow
LocationShattered Spires III-VI, Fading Light Trail I-IV
Level5-13

Crystal guardians cracked and corrupted by shadow energy.

Drops: (3% Prestige chance on equipment)

ItemChance
10-20 Gold100%
Crystal of Spirit45%
Crystal of Creation35%
Elixir of Life (SM)30%
Gem of Light3%
T1 Armor Piece4%
T1 Weapon1%

Twilight Shade

AttributeValue
TiersHostile
HP~1,000
DamageMagic
Phys DefVery Low
Magic ResMedium
LocationFading Light Trail III-VI, Duskfall Passage I-IV
Level10-16

Shadows that formed when light died, hunting what remains.

Drops: (3% Prestige chance on equipment)

ItemChance
15-25 Gold100%
Crystal of Spirit40%
Elixir of Mana (SM)35%
Gem of Void3%
T1 Accessory3%

Dusk Crawler

AttributeValue
TiersHostile, Elite
HP~1,100
DamagePhysical
Phys DefLow
Magic ResLow
LocationDuskfall Passage III-VIII, Twilight's Edge I-IV
Level14-20

Insectoid creatures that thrive in dying light.

Drops: (3% Prestige chance on equipment)

ItemChance
20-35 Gold100%
Crystal of Spirit45%
Crystal of Creation35%
Elixir of Life (SM)30%
T2 Armor Piece3%
T2 Weapon1%

Eclipsed Seraph

AttributeValue
TiersHostile, Elite
HP~1,400
DamageMagic
Phys DefLow
Magic ResHigh
LocationDuskfall Passage V-VIII, Twilight's Edge III-VIII
Level17-24

Once-holy beings now consumed by shadow, weeping darkness.

Drops: (3% Prestige chance on equipment)

ItemChance
25-45 Gold100%
Crystal of Spirit45%
Crystal of Creation40%
Elixir of Mana (SM)30%
Gem of Light4%
T2 Armor Piece4%
T2 Accessory1%

Void Touched

AttributeValue
TiersHostile, Elite
HP~1,600
DamageMagic
Phys DefLow
Magic ResMedium
LocationTwilight's Edge V-VIII
Level20-25

Luminar who gazed too long into the void and became vessels for it.

Drops: (3% Prestige chance on equipment)

ItemChance
35-50 Gold100%
Crystal of Spirit45%
Crystal of Creation40%
Elixir of Mana (SM)30%
Gem of Void4%
T2 Armor Piece4%
T2 Accessory1%

Convergence

Where survivors from all four homelands meet, corruption grows strongest at the crossroads. Levels 20-28.

Despair Shade

AttributeValue
TiersHostile
HP~1,800
DamageMagic
Phys DefVery Low
Magic ResMedium
LocationThe Crossroads I-VIII
Level20-25

Manifestations of collective grief from all four paths, drawn to where hope gathers.

Drops: (4% Prestige chance on equipment)

ItemChance
35-50 Gold100%
Crystal of Spirit50%
Crystal of Creation40%
Elixir of Mana (SM)35%
Gem of Void8%
T2 Armor Piece5%
T2 Accessory2%

Convergence Stalker

AttributeValue
TiersHostile, Elite
HP~2,000
DamagePhysical
Phys DefMedium
Magic ResLow
LocationThe Crossroads III-VIII, Valoryn's Shadow I-IV
Level22-27

Predators that hunt where paths cross, feeding on the weakened and lost.

Drops: (4% Prestige chance on equipment)

ItemChance
40-60 Gold100%
Crystal of Spirit50%
Crystal of Creation45%
Elixir of Life (SM)35%
Fang of Griffin3%
T2 Armor Piece5%
T2 Weapon2%

Hollow Wanderer

AttributeValue
TiersHostile
HP~1,600
DamagePhysical
Phys DefLow
Magic ResLow
LocationThe Crossroads I-VI
Level20-24

Travelers who never reached Valoryn, now empty shells attacking those who might.

Drops: (4% Prestige chance on equipment)

ItemChance
35-45 Gold100%
Crystal of Spirit45%
Elixir of Life (SM)35%
T2 Armor Piece4%

Corrupted Refugee

AttributeValue
TiersHostile, Elite
HP~1,900
DamageMagic
Phys DefLow
Magic ResMedium
LocationValoryn's Shadow I-VIII
Level24-28

Refugees who fell to corruption within sight of safety, their despair weaponized.

Drops: (4% Prestige chance on equipment)

ItemChance
45-70 Gold100%
Crystal of Spirit50%
Crystal of Creation40%
Elixir of Mana (SM)35%
Gem of Anguish6%
T2 Armor Piece5%
T2 Accessory2%

The Breach

The war-torn no-man's-land between Valoryn and the first Dominion. Levels 26-35.

Warning

The Breach marks the transition from homeland content to Dominion content. Creatures here are significantly more dangerous than Convergence enemies. Party play is strongly recommended.

Breach Walker

AttributeValue
TiersHostile
HP~2,200
DamageMagic
Phys DefLow
Magic ResMedium
LocationNo Man's Land I-X
Level26-32

Entities born from the boundary between realms, existing in a state of flux.

Drops: (5% Prestige chance on equipment)

ItemChance
60-100 Gold100%
Crystal of Spirit50%
Crystal of Creation45%
Elixir of Mana (SM)40%
Gem of Void10%
T3 Armor Piece4%
T3 Accessory1.5%

Corrupted Soldier

AttributeValue
TiersHostile, Elite
HP~2,400
DamagePhysical
Phys DefMedium
Magic ResLow
LocationNo Man's Land III-X, Corrupted Gate I-VI
Level28-34

Fallen warriors from countless failed assaults on the Dominions.

Drops: (5% Prestige chance on equipment)

ItemChance
70-120 Gold100%
Crystal of Spirit50%
Crystal of Creation45%
Elixir of Life (SM)40%
Fang of Griffin4%
T3 Armor Piece4%
T3 Weapon1.5%

Battlefield Wraith

AttributeValue
TiersHostile, Elite
HP~2,100
DamageMagic
Phys DefVery Low
Magic ResHigh
LocationNo Man's Land V-X, Corrupted Gate I-VIII
Level30-35

Spirits of the war dead, trapped between worlds and consumed by rage.

Drops: (5% Prestige chance on equipment)

ItemChance
80-150 Gold100%
Crystal of Spirit50%
Crystal of Creation45%
Elixir of Mana (SM)40%
Thread of Silkworm5%
Gem of Light10%
T3 Armor Piece4%
T3 Accessory1.5%

Gate Keeper

AttributeValue
TiersHostile, Elite
HP~2,600
DamagePhysical
Phys DefHigh
Magic ResMedium
LocationCorrupted Gate IV-X
Level32-35

Corrupted guardians bound to the threshold, preventing passage in either direction.

Drops: (5% Prestige chance on equipment)

ItemChance
100-150 Gold100%
Crystal of Spirit55%
Crystal of Creation50%
Elixir of Life (MD)40%
Finger of Titan3%
T3 Armor Piece5%
T3 Weapon2%

Dreadmar Frontier

Fire-corrupted creatures inhabiting the volcanic wasteland. Levels 36-50.

Cinder Hound

AttributeValue
TiersHostile
HP~2,500
DamagePhysical
Phys DefLow
Magic ResLow

Wolves corrupted by volcanic energy, their fur replaced by smoldering embers.

Drops: (5% Prestige chance on equipment)

ItemChance
150-300 Gold100%
Crystal of Spirit50%
Crystal of Creation40%
Elixir of Life (SM)30%
Feather of Roc5%
Gem of Anguish8%
T3 Armor Piece2%
T3 Weapon0.5%

Ash Walker

AttributeValue
TiersHostile
HP~3,000
DamageMagic
Phys DefLow
Magic ResMedium

Humanoid constructs formed from volcanic ash, shambling across the scorched landscape.

Drops: (5% Prestige chance on equipment)

ItemChance
150-300 Gold100%
Crystal of Creation50%
Crystal of Spirit40%
Elixir of Mana (SM)30%
Thread of Silkworm5%
Gem of Light8%
T3 Armor Piece2%
T3 Accessory0.5%

Smoldering Imp

AttributeValue
TiersHostile only
HP~1,500
DamageMagic
Phys DefVery Low
Magic ResLow
Maps1-20 (early areas)

Small, mischievous fire spirits-the weakest creatures of Dreadmar.

Drops: (5% Prestige chance on equipment)

ItemChance
150-200 Gold100%
Crystal of Spirit50%
Elixir of Mana (SM)25%
Gem of Void5%
T3 Armor Piece1%

Magma Crawler

AttributeValue
TiersHostile, Elite
HP~3,500
DamagePhysical
Phys DefMedium
Magic ResLow
Maps15-50

Six-legged insectoids that burrow through volcanic rock.

Drops: (5% Prestige chance on equipment)

ItemChance
180-300 Gold100%
Crystal of Spirit50%
Crystal of Creation45%
Elixir of Life (SM)30%
Fang of Griffin2%
Gem of Anguish8%
T3 Armor Piece2%
T3 Weapon0.5%

Fire Sprite

AttributeValue
TiersHostile, Elite
HP~2,800
DamageMagic
Phys DefVery Low
Magic ResHigh
Maps20-55

Dancing flames with malevolent intelligence.

Drops: (5% Prestige chance on equipment)

ItemChance
200-300 Gold100%
Thread of Silkworm6%
Crystal of Spirit50%
Elixir of Mana (SM)30%
Gem of Light8%
T3 Armor Piece2%
T3 Accessory0.5%

Charred Shambler

AttributeValue
TiersHostile, Elite, Apex
HP~4,000
DamagePhysical
Phys DefMedium
Magic ResLow
Maps25-65

Burned humanoid remains animated by volcanic energy.

Drops: (5% Prestige chance on equipment)

ItemChance
220-350 Gold100%
Crystal of Creation50%
Crystal of Spirit40%
Elixir of Life (SM)30%
Hand of Blacksmith2%
Feather of Roc5%
Gem of Void8%
T3 Armor Piece2%
T3 Weapon0.5%

Mire of Whispers

Grief manifestations haunting the drowned expanse of sorrow. Levels 51-62.

Grief Specter

AttributeValue
TiersHostile
HP~2,000
DamageMagic
Phys DefVery Low
Magic ResMedium

Translucent manifestations of accumulated sorrow, drifting through the fog.

Drops: (5% Prestige chance on equipment)

ItemChance
300-500 Gold100%
Thread of Silkworm6%
Crystal of Spirit50%
Elixir of Mana (SM)35%
Gem of Void10%
T3 Armor Piece3%
T3 Accessory0.8%

Memory Leech

AttributeValue
TiersHostile
HP~2,200
DamageMagic
Phys DefVery Low
Magic ResLow

Slug-like creatures that attach to victims and drain mental fortitude.

Drops: (5% Prestige chance on equipment)

ItemChance
300-500 Gold100%
Crystal of Spirit50%
Crystal of Creation40%
Elixir of Mana (SM)35%
Thread of Silkworm5%
Gem of Light10%
T3 Armor Piece3%

Whisper Wisp

AttributeValue
TiersHostile only
HP~1,200
DamageMagic
Phys DefVery Low
Magic ResLow
Maps1-20 (early areas)

Faint glowing orbs that drift through the fog-the weakest of the Mire's creatures.

Drops: (5% Prestige chance on equipment)

ItemChance
300-350 Gold100%
Crystal of Spirit50%
Elixir of Mana (SM)30%
Gem of Void5%
T3 Armor Piece1%

Fog Stalker

AttributeValue
TiersHostile, Elite
HP~3,200
DamagePhysical
Phys DefMedium
Magic ResLow
Maps20-55

Predators that specialize in ambush attacks.

Drops: (5% Prestige chance on equipment)

ItemChance
350-500 Gold100%
Crystal of Creation50%
Crystal of Spirit40%
Elixir of Life (MD)35%
Fang of Griffin2%
Gem of Anguish10%
T3 Armor Piece3%
T3 Weapon0.8%

Sorrow Shade

AttributeValue
TiersHostile, Elite
HP~2,800
DamageMagic
Phys DefLow
Magic ResMedium
Maps25-60

Dark silhouettes that radiate waves of despair.

Drops: (5% Prestige chance on equipment)

ItemChance
400-500 Gold100%
Thread of Silkworm6%
Crystal of Spirit50%
Elixir of Mana (MD)35%
Gem of Light10%
T3 Armor Piece3%
T3 Accessory0.8%

Stonegrave Expanse

Hunger incarnate - creatures born from Titan remains and endless consumption. Levels 63-75.

Bone Stalker

AttributeValue
TiersHostile
HP~3,000
DamagePhysical
Phys DefMedium
Magic ResLow

Animated fragments of Titan bone, skittering across the wastes on spindly legs.

Drops: (5% Prestige chance on equipment)

ItemChance
500-800 Gold100%
Crystal of Spirit50%
Crystal of Creation45%
Elixir of Life (MD)40%
Finger of Titan5%
Crystal of Dominion3%
Gem of Void12%
T4 Armor Piece3%
T4 Weapon0.8%

Hunger Spawn

AttributeValue
TiersHostile
HP~2,000
DamagePhysical
Phys DefLow
Magic ResLow

Small, ravenous manifestations of pure hunger-all mouths and claws.

Drops: (5% Prestige chance on equipment)

ItemChance
500-800 Gold100%
Crystal of Spirit50%
Crystal of Creation45%
Elixir of Life (MD)40%
Fang of Griffin3%
Gem of Anguish12%
T4 Armor Piece3%

Warning

Hunger Spawns should not be killed near Kharagul or elite creatures-their deaths feed the hunger cycle. Kite them away before eliminating.


Gnaw Beast

AttributeValue
TiersHostile, Elite
HP~2,800
DamagePhysical
Phys DefLow
Magic ResLow
Maps10-45

Pack hunters that strip prey to the bone in seconds.

Drops: (5% Prestige chance on equipment)

ItemChance
550-750 Gold100%
Crystal of Creation50%
Crystal of Spirit45%
Elixir of Life (MD)40%
Fang of Griffin5%
Gem of Anguish12%
T4 Armor Piece3%
T4 Weapon0.8%

Marrow Leech

AttributeValue
TiersHostile, Elite
HP~2,500
DamagePhysical
Phys DefLow
Magic ResMedium
Maps20-55

Parasites that burrow into wounds and drain life force.

Drops: (5% Prestige chance on equipment)

ItemChance
600-800 Gold100%
Crystal of Spirit50%
Crystal of Creation45%
Elixir of Life (MD)40%
Finger of Titan3%
Gem of Anguish12%
T4 Armor Piece3%
T4 Accessory0.8%

Bone Construct

AttributeValue
TiersHostile, Elite, Apex
HP~4,500
DamagePhysical
Phys DefHigh
Magic ResLow
Maps30-65

Humanoid frames built from Titan bone-animated warriors of the dead gods.

Drops: (5% Prestige chance on equipment)

ItemChance
650-800 Gold100%
Finger of Titan5%
Crystal of Spirit50%
Crystal of Dominion3%
Elixir of Life (MD)40%
Gem of Void12%
T4 Armor Piece3%
T4 Weapon0.8%

Eclipse Barrens

Shadow creatures of the eternal twilight - debuff specialists and hope devourers. Levels 76-88.

Eclipse Walker

AttributeValue
TiersHostile
HP~2,800
DamageMagic
Phys DefLow
Magic ResMedium

Beings of empty space that phase partially out of reality.

Drops: (5% Prestige chance on equipment)

ItemChance
800-1000 Gold100%
Crystal of Spirit50%
Crystal of Dominion5%
Elixir of Mana (MD)45%
Thread of Silkworm6%
Gem of Light15%
T4 Armor Piece4%
T4 Accessory1%

Shadow Shade

AttributeValue
TiersHostile
HP~2,500
DamageMagic
Phys DefVery Low
Magic ResHigh

Dark manifestations that weaken enemies with shadow magic.

Drops: (5% Prestige chance on equipment)

ItemChance
800-1000 Gold100%
Crystal of Spirit50%
Crystal of Dominion5%
Elixir of Mana (MD)45%
Thread of Silkworm5%
Gem of Void15%
T4 Armor Piece4%

Shadow Wisp

AttributeValue
TiersHostile only
HP~1,400
DamageMagic
Phys DefVery Low
Magic ResLow
Maps1-20 (early areas)

Faint motes of shadow-the weakest of Eclipse creatures.

Drops: (5% Prestige chance on equipment)

ItemChance
800-900 Gold100%
Crystal of Spirit50%
Elixir of Mana (SM)35%
Gem of Void10%
T4 Armor Piece2%

Shadow Lurker

AttributeValue
TiersHostile, Elite
HP~3,000
DamagePhysical
Phys DefMedium
Magic ResLow
Maps15-50

Predators that hunt from the shadows of the eternal twilight.

Drops: (5% Prestige chance on equipment)

ItemChance
850-1100 Gold100%
Crystal of Creation50%
Crystal of Dominion5%
Elixir of Life (MD)45%
Fang of Griffin6%
Gem of Anguish15%
T4 Armor Piece4%
T4 Weapon1%

Eclipse Crawler

AttributeValue
TiersHostile, Elite, Apex
HP~3,500
DamageMagic
Phys DefLow
Magic ResMedium
Maps25-65

Multi-legged creatures that swarm in packs.

Drops: (5% Prestige chance on equipment)

ItemChance
900-1200 Gold100%
Crystal of Spirit50%
Crystal of Dominion5%
Elixir of Life (MD)45%
Finger of Titan5%
Gem of Anguish15%
T4 Armor Piece4%
T4 Accessory1%

Hall of Fallen

Hollow entities and dimensional horrors in the shattered Eterna Citadel. Levels 89-100.

Hollow Soldier

AttributeValue
TiersHostile
HP~3,500
DamagePhysical
Phys DefMedium
Magic ResLow

Empty warriors who serve without thought, feeling, or hesitation.

Drops: (5% Prestige chance on equipment)

ItemChance
1200-1600 Gold100%
Crystal of Dominion8%
Crystal of Spirit50%
Elixir of Life (LG)50%
Fang of Griffin8%
Gem of Void18%
T5 Armor Piece5%
T5 Weapon1.5%

Citadel Shade

AttributeValue
TiersHostile
HP~3,000
DamageMagic
Phys DefVery Low
Magic ResMedium

Echoes of the divine servants who once maintained the Eterna Citadel.

Drops: (5% Prestige chance on equipment)

ItemChance
1200-1600 Gold100%
Thread of Silkworm8%
Crystal of Dominion8%
Elixir of Mana (LG)50%
Gem of Light18%
T5 Armor Piece5%
T5 Accessory1.5%

Lost Soul

AttributeValue
TiersHostile only
HP~1,800
DamageMagic
Phys DefVery Low
Magic ResLow
Maps1-20 (early areas)

Faint spirits of those who wandered into the Hall and never returned.

Drops: (5% Prestige chance on equipment)

ItemChance
1200-1400 Gold100%
Crystal of Spirit50%
Crystal of Dominion5%
Elixir of Mana (LG)40%
Gem of Light12%
T5 Armor Piece3%

Fallen Squire

AttributeValue
TiersHostile, Elite
HP~3,000
DamagePhysical
Phys DefMedium
Magic ResLow
Maps10-45

Young warriors who fell in service to the corrupted knights.

Drops: (5% Prestige chance on equipment)

ItemChance
1300-1700 Gold100%
Crystal of Dominion8%
Crystal of Spirit50%
Elixir of Life (LG)50%
Fang of Griffin8%
Gem of Void18%
T5 Armor Piece5%
T5 Weapon1.5%

Twilight Knight

AttributeValue
TiersHostile, Elite, Apex
HP~4,200
DamagePhysical
Phys DefHigh
Magic ResMedium
Maps25-70

Warriors who embraced the twilight rather than lose themselves.

Drops: (5% Prestige chance on equipment)

ItemChance
1400-2000 Gold100%
Crystal of Dominion10%
Crystal of Spirit50%
Elixir of Life (LG)50%
Finger of Titan8%
Gem of Anguish18%
T5 Armor Piece5%
T5 Weapon1.5%

Combat Tips

Damage Types

TypeStrong AgainstWeak Against
PhysicalLow armor targetsHigh armor, shields
MagicArmored targetsMagic resistance