Accessories

Pendants, rings, wings, and capes with hybrid random stats for all classes.

Accessories are supplementary equipment worn by all classes. They use the hybrid random stat system with an identity stat and random bonus stats, but have NO sockets. This keeps accessory progression distinct from armor/weapon progression.


Accessory Stat Model

Each accessory provides:

ComponentDescription
Identity StatGuaranteed stat type for this accessory
Prestige StatUnique Prestige bonus (only on Prestige quality drops)
Random Bonus Stats1-3 stats rolled from a themed pool

Note

No Sockets: Unlike armor, weapons, and shields, accessories cannot be socketed with gems. Their power comes entirely from identity, Prestige, and bonus stats.


Stat Count by Tier

TierIdentity StatBonus StatsTotal Stats
Tier 1-2112
Tier 3-4123
Tier 5134

Prestige Accessories

Accessories have a 10% chance to drop as Prestige quality. Each type gains a unique Prestige stat:

AccessoryPrestige StatT1T2T3T4T5
PendantPrestige Crit %+0.4+0.8+1.2+2.0+3.5
RingPrestige Atk Spd %+0.4+0.8+1.2+2.0+3.5
WingsPrestige Phys Def+4+10+18+30+50
CapePrestige Magic Atk+5+12+22+36+60

Note

Prestige accessories are marked with a golden border. The Prestige stat stacks with all other bonuses.


Pendants

Pendants are worn by all classes and provide offensive/survivability stats.

Identity Stat: Crit Chance % Bonus Pool: Max HP, Physical Attack, Magic Attack, Crit Damage %

Identity Stat Ranges

TierCrit Chance (Identity)Bonus Stats
Tier 10.4% - 0.6%1 random
Tier 20.8% - 1.2%1 random
Tier 31.6% - 2.4%2 random
Tier 42.4% - 3.6%2 random
Tier 54% - 6%3 random

Bonus Stat Ranges

StatT1T2T3T4T5
Max HP16-2440-6080-120145-215240-360
Physical Attack2-45-910-1818-3230-50
Magic Attack3-56-1012-2022-3836-60
Crit Damage %1-2%2-4%4-6%6-10%10-15%

Pendant Names by Tier

TierPendant
Tier 1Pendant of Vharun
Tier 2Pendant of Saelistra
Tier 3Pendant of Kharagul
Tier 4Pendant of Morgathis
Tier 5Pendant of Cassian

Rings

Rings are worn by all classes (2 ring slots available). They provide utility and balanced stats.

Identity Stat: Attack Speed % Bonus Pool: Magic Resistance, Physical Defense, Max Mana, Movement Speed %

Identity Stat Ranges

TierAttack Speed (Identity)Bonus Stats
Tier 10.8% - 1.2%1 random
Tier 21.6% - 2.4%1 random
Tier 32.4% - 3.6%2 random
Tier 44% - 6%2 random
Tier 56.4% - 9.6%3 random

Bonus Stat Ranges

StatT1T2T3T4T5
Magic Resistance1-34-68-1214-2224-36
Physical Defense1-34-68-1214-2224-36
Max Mana12-1830-5060-100110-170180-280
Movement Speed %0.5-1%1-2%2-3%3-5%5-8%

Ring Names by Tier

TierRing
Tier 1Ring of Vharun
Tier 2Ring of Saelistra
Tier 3Ring of Kharagul
Tier 4Ring of Morgathis
Tier 5Ring of Cassian

Tip

Players can equip two rings simultaneously, allowing for mixed tier combinations or focused builds.


Wings

Wings are worn by Paladins and Warriors only. They provide frontline-focused stats and serve as prestige indicators.

Note

Forged Item: Wings are created at the Forgemaster Anvil using Feathers of Roc and Crystal of Creation. Forged Wings are always Prestige quality.

Identity Stat: Attack Speed % Bonus Pool: Physical Defense, Max HP, HP Regen

Identity Stat Ranges

TierAttack Speed (Identity)Bonus Stats
Tier 10.8% - 1.2%1 random
Tier 21.6% - 2.4%1 random
Tier 33.2% - 4.8%2 random
Tier 44.8% - 7.2%2 random
Tier 58% - 12%3 random

Bonus Stat Ranges

StatT1T2T3T4T5
Physical Defense2-46-1012-1820-3032-48
Max HP16-2440-6080-120145-215240-360
HP Regen0.2-0.40.5-0.70.8-1.21.2-1.82-3

Wing Names by Tier

TierWingsReq. Level
Tier 1Sentinel Wings1
Tier 2Guardian Wings11
Tier 3Draconic Wings26
Tier 4Nightfall Wings41
Tier 5Celestial Wings56

Note

Class Restriction: Wings complement heavy armor aesthetics and frontline combat roles.


Capes

Capes are worn by Clerics, Mages, and Rangers only. They provide caster/ranged-focused stats and represent achievements.

Note

Forged Item: Capes are created at the Forgemaster Anvil using Thread of Silkworm and Crystal of Creation. Forged Capes are always Prestige quality.

Identity Stat: Crit Chance % Bonus Pool: Magic Resistance, Max Mana, Mana Regen

Identity Stat Ranges

TierCrit Chance (Identity)Bonus Stats
Tier 10.4% - 0.6%1 random
Tier 20.8% - 1.2%1 random
Tier 31.6% - 2.4%2 random
Tier 42.4% - 3.6%2 random
Tier 54% - 6%3 random

Bonus Stat Ranges

StatT1T2T3T4T5
Magic Resistance1-34-68-1214-2224-36
Max Mana12-1830-5060-100110-170180-280
Mana Regen0.2-0.40.4-0.60.6-1.01.0-1.61.6-2.4

Cape Names by Tier

TierCapeReq. Level
Tier 1Sentinel Cape1
Tier 2Honor Cape11
Tier 3Warlord Cape26
Tier 4Infernal Cape41
Tier 5Eternal Darkness56

Note

Class Restriction: Capes complement lighter armor and casting/ranged roles.


Set Bonuses

Wearing matching Pendant and Rings of the same tier grants Crit Damage % bonuses.

Set2-Piece Bonus3-Piece Bonus
Vharun+2% Crit Damage+4% Crit Damage
Saelistra+4% Crit Damage+8% Crit Damage
Kharagul+6% Crit Damage+12% Crit Damage
Morgathis+8% Crit Damage+16% Crit Damage
Cassian+12% Crit Damage+24% Crit Damage

Set Composition

  • 2-piece: 1 Pendant + 1 Ring
  • 3-piece: 1 Pendant + 2 Rings (maximum)

Tip

Wings and Capes are NOT part of sets - they follow different naming conventions and are class-restricted. Mix and match your Pendant + Rings for set bonuses while using Wings/Capes for additional stats.


Example: Tier 5 Pendant of Cassian

Standard God Roll:

Pendant of Cassian (Tier 5)
├── Identity: Crit Chance +6% (max)
├── Bonus 1: Max HP +360 (max)
├── Bonus 2: Crit Damage +15% (max)
└── Bonus 3: Physical Attack +50 (max)

Prestige God Roll:

★ Pendant of Cassian (Tier 5) [PRESTIGE]
├── Identity: Crit Chance +6% (max)
├── Prestige: Prestige Crit +3.5%
├── Bonus 1: Max HP +360 (max)
├── Bonus 2: Crit Damage +15% (max)
└── Bonus 3: Physical Attack +50 (max)

Acquisition

TierPrimary Sources
Tier 1Homeland vendors, starting quests
Tier 2Regional quests, elite enemies
Tier 3Dominion Zone 1-2 drops, boss rewards
Tier 4Dominion Zone 3-4 drops, boss rewards
Tier 5Legendary quests, final boss drops