Dreadmar Frontier

The first dominion - jagged stone and molten ravines ruled by Vharun the Fallen Warden.

"The Frontier was once a garden. Vharun protected it for ten thousand years. Now it is ash and flame, and he is its executioner."

  • War Council Briefing

Dreadmar Frontier is the first dominion, a realm of jagged volcanic stone and rivers of molten rock. Once a verdant borderland, it was the first territory to fall when Alassa's forces swept across Arcania. Its guardian spirit-Vharun-was corrupted and now serves as its tyrant.

Dreadmar Frontier Overview
AttributeValueDescription
Dominion Level1Entry-level territory, first challenge from Valoryn
BossVharun the Fallen WardenFormer guardian spirit, now hollow enforcer
EnvironmentVolcanicJagged stone, molten ravines, choking ash
Primary ThreatFire DamageEnvironmental hazards as dangerous as enemies

The Land

Before the Fall

Dreadmar was once called the Garden Frontier-a transitional zone between the free lands and the deeper continent. Lush valleys nestled between gentle hills. Streams ran clear. Wildlife flourished under the protection of its guardian spirit.

After Corruption

The Anguish Stone's touch awakened dormant volcanic activity. Hills became jagged peaks. Valleys filled with lava. The air itself turned toxic with sulfurous fumes. The land that once welcomed travelers now kills them.

Environmental Hazards

  • Lava Rivers - Instant death on contact; paths change unpredictably
  • Ash Storms - Reduce visibility and cause stacking damage over time
  • Unstable Ground - Stone can collapse into lava chambers without warning
  • Heat Exhaustion - Extended exposure drains stamina and mana

Vharun the Fallen Warden

Origin

Vharun was a guardian spirit-one of the First World entities that protected natural places before the gods walked the earth. For ten thousand years, he maintained the Garden Frontier, nurturing life and repelling threats.

Transformation

When Alassa's forces arrived, Vharun stood against them. The Anguish Stone's power overwhelmed him-not destroying his consciousness, but emptying it. What remains is instinct without purpose, duty without meaning. He protects the Frontier still, but now "protection" means destroying all who enter.

Vharun Statistics
AttributeValueDescription
TypeCorrupted SpiritFormer guardian, now hollow enforcer
Combat StyleElemental FuryCommands fire, stone, and volcanic energy
WeaknessIce/HolyElements antithetical to his corrupted nature
Special MechanicWarden's MemoryBrief moments of clarity create vulnerabilities

Abilities

PhaseAbilityEffect
Phase 1Volcanic SlamArea attack, creates lava pools
Phase 1Stone ShieldDamage immunity until shield broken
Phase 2EruptionRoom-wide damage, safe zones shift
Phase 2Magma ChainsRoots multiple targets in lava
Phase 3Warden's LamentUltimate attack after brief vulnerability

Tip

During "Warden's Memory" moments, Vharun becomes briefly passive-echoes of his former protective nature. These windows allow massive damage but require quick reactions.

Strategy

  • Tank: High fire resistance mandatory; Darkan Paladins excel here
  • Healer: Continuous healing for environmental damage; bring mana potions
  • DPS: Ice mages provide both damage and environmental mitigation
  • Support: Clerics can purify corruption stacks and cleanse debuffs

Key Tactics

  1. Manage the Environment - The lava is more dangerous than most enemies
  2. Watch for Memory Windows - Vharun's vulnerability moments are your damage phases
  3. Break Stone Shields Quickly - Let them persist and his healing becomes unmanageable
  4. Save Cooldowns for Phase 3 - The final phase is a DPS race against Warden's Lament

Common Mistakes

  • Standing still during Eruption (lava pools form at player locations)
  • Ignoring environmental damage while focusing on Vharun
  • Burning cooldowns in Phase 1 instead of saving for Phase 3

Lore Significance

The First Loss

Dreadmar's fall was devastating to morale. If a guardian spirit who had protected land for ten millennia could be corrupted, what hope did mortals have? Many abandoned the fight after this loss.

Vharun's Tragedy

Unlike other generals who were created evil or chose corruption, Vharun was violated. Some believe that truly defeating him means not just killing his corrupted form, but freeing whatever remains of the guardian within.

Note

Some scholars argue that if Vharun could be cleansed rather than destroyed, the Garden Frontier might restore itself. This theory remains untested-no force has ever reached him with cleansing intent and survived.

The Symbolic First Victory

Conquering Dreadmar Frontier proves the resistance can win. The psychological value of this victory extends far beyond the strategic-it demonstrates that Alassa's generals are not invincible.

Rewards

RewardTypeDescription
Pendant of VharunAccessoryT1 Pendant with fire-aspected stats
Fang of GriffinMaterialUsed to forge T4-T5 weapons
Crystal of Dominion x5CrystalEnhancement material (+8 to +15)
Frontier ReclamationAchievementUnlocks Mire of Whispers

Quotes

"I remember green. I remember... protecting. Now there is only fire. Only purpose without meaning. Why do you make me kill you?"

  • Vharun, during Memory phase

"The first victory is the hardest. After Dreadmar, we knew we could win. Before it, we only hoped."

  • General Kira Ironhand