Cleric - Keepers of the Eternal Light

Healers who preserve Anias's memory and channel her lingering essence to mend the broken.

Cleric - Keepers of the Eternal Light

Cleric - Keepers of the Eternal Light

Primary Healer / Support

Medium

Anias is dead. Her body dissolved into light, her consciousness scattered across the cosmos. But her essence-the life-giving energy that created worlds-did not vanish. It seeped into the land, into the people, into the very fabric of Arcania. Clerics are those who learned to gather these fragments, to channel the Eternal Light that still flickers in the darkness.

SpiritIntelligenceVitality

The Cleric Tradition

"She is gone, but she is not absent. I feel her in every breath, every heartbeat, every moment of kindness between strangers. To heal is to remember her. To serve is to keep her alive."

  • High Priestess Veyla, Founder of the Eternal Vigil

Origin of the Keepers

When Anias died, the world fell into despair. Her light seemed extinguished forever. Temples crumbled. The faithful wept. Many believed the Eternal Light had died with its creator.

Then came Veyla.

Veyla was a simple acolyte, unremarkable in power or status. But she loved Anias with a devotion that death could not break. While others mourned, Veyla prayed-not for miracles, but simply to feel close to the goddess she had served.

And something answered.

It was not Anias's voice. The goddess was truly dead. But her essence-the life-giving energy she had poured into creation-still existed. It had scattered across Arcania, seeping into the land, the air, the hearts of all living things. Veyla discovered she could gather these fragments, channel them through her faith, and perform acts of healing that should have been impossible.

She called this power the Eternal Light-because though Anias was gone, her love remained eternal.

Philosophy of the Vigil

Clerics do not worship Anias as an active deity. They honor her memory through service. Their faith is not in answered prayers, but in the belief that compassion itself is sacred-that healing the wounded, comforting the grieving, and protecting the innocent are acts of worship more meaningful than any ritual.

The Four Vigils
AttributeValueDescription
The Vigil of MemorySacred PracticePreserve every story of Anias, let nothing be forgotten
The Vigil of CompassionSacred PracticeHeal all who suffer, regardless of faction or history
The Vigil of WitnessSacred PracticeStand present in moments of death, birth, and transformation
The Vigil of HopeSacred PracticeCarry light into the darkest places

The Eternal Light vs The Spark

Paladins carry the Spark of Light-fragments of Anias's first creation, granted by her son Erion. Clerics channel the Eternal Light-Anias's own scattered essence that permeates all living things.

The Spark is concentrated power, given deliberately. The Eternal Light is diffuse presence, discovered through faith. Both serve the same cause, but through different means.

Lore Connections

Divine Connections
AttributeValueDescription
Power SourceThe Eternal LightAnias's distributed essence, scattered through all creation
Divine ConnectionAnias (Memory)Not a patron, but a beloved memory that empowers through devotion
Sacred SiteThe Cathedral of LightWhere Anias died, now the holiest site in Arcania
EnemySaelistraOnce a healer, now corrupted-a dark mirror of what Clerics could become

Regional Ties:

  • Lumeria - Heart of Cleric training; the crystal formations pulse with Anias's essence
  • Cathedral of Light - Where Anias died; the most powerful healing rituals are performed here
  • All Homelands - Clerics serve wherever suffering exists

Racial Affinities:

  • Luminar - Natural Clerics; they are fragments of Anias's light themselves
  • Lilin - Connect to Anias's dreams; some Dream-daughters become powerful healers
  • Humans - Veyla was human; compassion transcends cosmic origin
  • Darkan - Rare but respected; their dedication to duty translates well to service

Class Relations

ClassRelationshipHow Clerics View Them
PaladinAllied SiblingsThey carry Erion's Spark; we channel Anias's essence. Different gifts from the same divine family, united in purpose.
WarriorCompassionate ServiceThey distrust divine power, yet they bleed the same as anyone. We heal them without condition-that is the Vigil way.
MageBalancing ForceThey wield destruction; we provide restoration. Together, we are complete. We respect their sacrifice, even if their power frightens us.
RangerKindred SpiritsThey connect to Anias's dreams; we connect to her memory. Different aspects of the same mother's love.

Notable Figures

High Priestess Veyla

The Founder. A human acolyte who discovered mortals could still channel Anias's essence after her death. She established the Eternal Vigil and trained the first generation of Clerics. Though she died centuries ago, her writings remain the foundation of all Cleric teaching.

Saelistra the First Cry

Once called "the Compassionate," Saelistra was the most gifted healer of her age. When the Dominion captured her, Alassa corrupted her gifts-turning her healing into weaponized grief. She now serves as one of the Five Generals. Every Cleric prays they never face what Saelistra became.

High Seraph Aurelia

Current leader of the Luminar Clerics and spiritual advisor to the Grand Alliance. She has served for five centuries and is one of the few beings who remembers Anias's living presence. Her wisdom guides the Eternal Vigil through the darkest age.

The Vigil Keepers

An order of Clerics who maintain the sacred flames in every temple across the free lands. They travel constantly, ensuring no shrine goes dark, no community goes without healing. Many player Clerics begin their journey as apprentice Keepers.


Abilities

All Cleric abilities can be leveled from 1 to 10. Higher levels increase effectiveness and reduce cooldowns.

Healing Light

Type: Single Target Heal

Channel divine light to heal an ally.

LevelHeal AmountManaCooldown
1100 + (Magic Attack × 1.5)304s
2120 + (Magic Attack × 1.65)303.8s
3145 + (Magic Attack × 1.8)353.5s
4170 + (Magic Attack × 1.95)353.2s
5200 + (Magic Attack × 2.1)403s
6235 + (Magic Attack × 2.25)402.8s
7275 + (Magic Attack × 2.4)452.5s
8320 + (Magic Attack × 2.55)452.2s
9370 + (Magic Attack × 2.7)502s
10430 + (Magic Attack × 3.0)501.5s

Purify

Type: Cleanse / Heal

Remove debuffs from an ally and heal them slightly.

LevelHeal AmountDebuffs RemovedManaCooldown
150 + (Magic Attack × 0.5)13515s
260 + (Magic Attack × 0.55)13514s
375 + (Magic Attack × 0.6)24013s
490 + (Magic Attack × 0.65)24012s
5105 + (Magic Attack × 0.7)34511s
6125 + (Magic Attack × 0.75)34510s
7145 + (Magic Attack × 0.8)All509s
8170 + (Magic Attack × 0.85)All508s
9200 + (Magic Attack × 0.9)All557s
10240 + (Magic Attack × 1.0)All556s

Divine Shield

Type: Protection / Shield

Place a damage-absorbing shield on an ally.

LevelShield AmountDurationManaCooldown
180 + (Magic Attack × 1.0)8s4020s
2100 + (Magic Attack × 1.1)8s4019s
3120 + (Magic Attack × 1.2)9s4518s
4145 + (Magic Attack × 1.3)9s4517s
5175 + (Magic Attack × 1.4)10s5016s
6205 + (Magic Attack × 1.5)10s5015s
7240 + (Magic Attack × 1.6)11s5514s
8280 + (Magic Attack × 1.7)11s5513s
9330 + (Magic Attack × 1.8)12s6012s
10400 + (Magic Attack × 2.0)12s6010s

Divine Intervention (Ultimate)

Type: Resurrection / Ultimate

Resurrect a dead ally with a percentage of their max HP.

LevelRevive HPManaCooldown
120% Max HP150300s
225% Max HP150280s
330% Max HP150260s
435% Max HP150240s
540% Max HP150220s
645% Max HP150200s
750% Max HP150180s
860% Max HP150160s
970% Max HP150140s
10100% Max HP150120s

Playstyle

Clerics are the heart of any group. They keep allies alive, cleanse corruption, and turn the tide of battle through strategic support.

Combat Flow

Position Safely → Maintain Healing → Purify Debuffs → Build Faith → Unleash Miracles

Unlike Paladins who stand in front, Clerics stay back and maintain awareness. A dead Cleric heals no one.

Starting Stats

AttributeValueDescription
Strength6Physical strength matters little
Intelligence12Understanding the flame requires wisdom
Vitality10Must survive to serve
Agility6Enough to avoid danger
Spirit16Primary connection to Anias

Base HP: 120 | Base Mana: 180